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Gun Routes

Last updated: 22/05/23

[EB-M17A1] *You need to run Ammo Supply & Ultra-vibrations for Ranged
*If used with Aya she might empty her ammo quickly

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Start: IM-10, Full Body Swimsuit, Ammo Supply (Aptitude), Red Research Result with Ranged

Factory: 2x Laser Pointer, Scrap Metal (ideally 2x), Glasses, Glass Marble, Reserve Armband

Lighthouse: Gunpowder, Binoculars, Rubber, Glasses (if you still need), Lighter for Boiling Water, Burdock (if you find it for Boiling Water Stamina)

Town Hall: Hammer (Completes Weapon), Honey (for your Boiling Water), Clothes, Fan, Slippers
Uptown: Windbreaker, Glass Cup, Steel Chain, Needle, Chocolate/Coffee (for Boiling Water) if you still need

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Then Forest/Trail/Cemetery for Finish Armor with Branch, Helm with Feather & Gold (Pickaxe + Gemstone)

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[Polaris]
*Aya could use this!

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Start: IM-10, Doctor's Gown, If no Research Result Aptitude, use Biomechanics & Bread Seeking

Factory: Laser Pointer, Scrap Metal, Glasses, Wire, Glass Marble, Reserve Armband are Bonus

Fire Station: Battery, Bandage (especially if no Reserve Armband), Boots & Leather are Bonus (especially if no Scrap Metal)

Town Hall: Thick Paper, 2x Clothes, Fan, if you find Playing cards you can switch the 2nd Clothes for it with Dice, Slippers

School: Fountain Pen to Finish Weapon (Hunting Dog can be really nice if you find him!), Alcohol, Lighter, Scissors, Reserve Armand (if you don't already have)

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Then Trail/Forest for Feather, Oriental Grass
Then Slums/Alley/Uptown for Steel Chain & Glass Cup & Needle

Then Finish Boots, Helm with Gold (Pickaxe, Gemstone), Stone

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